Like, they redid all the managers in Deadmines. . Now they have mechanics, cool, but you can pull 10 mobs at a time and ignore the mechanics and be fine. So. . why?
The wow classic gold variant at the level is wow classic gold significantly harder. It is like, if you don't want there to be some obstacle at all until epic and mythic difficulty, why even have the base content? Just skip it, focus your efforts on creating more/better raid content if that's what the game actually is.
Idk, retail just feels strange to me. Its like they think they have to hold onto some of the vestiges in the first game but don't want to inconvenience the player even just a little bit so none of it's actual content.
The challenge isnt the long grindy leveling procedure that wow classic gold is that the challenge is in the end game content that wow classic gold Doesn't Have
Is dependent on what you want. FFXIV is the exact opposite on all counts.hey do. Blizzard can do 1 week analyzing every section and start a couple weeks after, meaning 6-8 months of PTR then fall.
Does not make sense in case the additional wings are 3-4 bosses each worth of mechanics being analyzed but then you just examine 1 boss for cheap classic wow gold an whole week for two weeks.
Makes more sense to bring it sooner than later if we need some kind of resemblance to the original naxx release, GuildGenerally speaking, my response to battling to burnout would be to go"back to the well".